From there, use your light attacks to start lowering your cooldowns. Once you get close to your opponent, open up with Sweep, apply rend with Perforate and then apply your bleed with Skewer.From ranged, your goal is going to maintain Poison Shot on your opponent, use Rain of Arrows (to apply the bleed) and use Penetrating Shot on cooldown.NOTE: Click here to view the skill tree calculator. Malachite is used for increased damage against crowd-controlled targets (due to the spear’s high CC uptime), while the Emerald is used to help us execute opponents on our bow bar. This will give us boosts physical damage reduction and elemental damage absorption, giving us a good spread of damage reduction for the game’s varied enemy types. Gems: For this setup, we went for a mixture of Malachite and Diamond gems in the armor.The other weapon perks are up to personal choice! Weapon wise, you want the bane perk for the mob type you’re fighting. Secondary perks to consider would be freedom, vigor, invigorated, elemental aversion, and physical aversion. We choose our defensive ward perk based on the PvE instance we are doing (mob type we will be fighting), and Refreshing for some cooldown reduction! In terms of skill perks, we want whatever skill perks we can get to enhance the capabilities of our build. Finally, we go with Keen Awareness on our ring for more crit chance. Refreshing Toast is used for our Earring Perk, to allow us to use our potions much more frequently, thus increasing our HP/MP sustain by a ton. Perks: For jewelry, Health tends to be the best Amulet Perk to help pad your max HP.You can mix and match the sets as you want, as long as your dexterity is as close to 300 as it can be with everything else in constitution. When no extra dexterity is needed, health is prioritized to help boost our defensive capabilities. Name/Set: We run a combination of set types in order to help us hit the maximum dexterity perk (300) without too much overflow, since the scaling dramatically drops after that point.This gives us the best of all worlds, giving us a decent amount of armor, a solid dodge (which we get 3 of), a 10% damage and healing boost as well as a 10% duration increase to our crowd control skills. Equipment Load (Medium): Medium armor, in my opinion, is the best equipment load for the build.NOTE: Ward refers to any of the defensive wards for mob types, such as “Corrupted Ward.” More details can be found below under “Perks.”
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